feat: Camelot wheel key colors + BPM gradient for all badges

New musicColors.ts utility:
- getKeyColor(): Maps musical key to Camelot wheel position → hue.
  12 positions × 30° = full color wheel. Major = brighter/more saturated.
  Minor = slightly darker/less saturated. Returns {bg, text, border}.
- getBPMColor(): Gradient from slow (blue, 240°) to fast (red, 0°).
  Default range: 60 BPM → 180 BPM. Configurable via BPMRange.
  Clamps outside range. Returns {bg, text, border}.

Gallery.tsx:
- Ribbons: BPM and key badges now use dynamic HSL colors
- Tiles: Same colored badges in tile footer
- Both use inline styles for bg/text/border

DetailPanel.tsx:
- BPM and key metadata items now show as colored badges
- Same color system as gallery badges

All badges: subtle translucent background, colored text, thin colored border.
Consistent visual language across ribbon, tile, and detail views.
This commit is contained in:
rin.kagamine committed 2026-05-29 21:16:47 -04:00
1 parent 1e21b7dcc8
commit 2dcb297087
3 files changed
+202 -32

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+29 -12
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@@ -1,4 +1,5 @@
import { useRef, useState, useEffect } from 'react'
import { getKeyColor, getBPMColor } from '../utils/musicColors'
interface Clip {
id: string
@@ -260,18 +261,34 @@ export default function DetailPanel({ clip, onClose, onRename, onDelete, onUploa
<p className="text-sm text-white">{(clip.file_size_bytes / 1024).toFixed(0)} KB</p>
</div>
)}
{clip.bpm && (
<div>
<label className="text-xs text-lyria-muted uppercase tracking-wider block">BPM</label>
<p className="text-sm text-white">{Math.round(clip.bpm)}</p>
</div>
)}
{clip.key && (
<div>
<label className="text-xs text-lyria-muted uppercase tracking-wider block">Key</label>
<p className="text-sm text-white">{clip.key}</p>
</div>
)}
{clip.bpm && (() => {
const c = getBPMColor(clip.bpm)
return c ? (
<div>
<label className="text-xs text-lyria-muted uppercase tracking-wider block">BPM</label>
<span
className="text-sm px-2 py-0.5 rounded font-medium inline-block"
style={{ backgroundColor: c.bg, color: c.text, border: `1px solid ${c.border}` }}
>
{Math.round(clip.bpm)}
</span>
</div>
) : null
})()}
{clip.key && (() => {
const c = getKeyColor(clip.key)
return c ? (
<div>
<label className="text-xs text-lyria-muted uppercase tracking-wider block">Key</label>
<span
className="text-sm px-2 py-0.5 rounded font-medium inline-block"
style={{ backgroundColor: c.bg, color: c.text, border: `1px solid ${c.border}` }}
>
{clip.key}
</span>
</div>
) : null
})()}
<div>
<label className="text-xs text-lyria-muted uppercase tracking-wider block">Created</label>
<p className="text-sm text-white">{formatDate(clip.created_at)}</p>
+45 -20
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@@ -1,4 +1,5 @@
import { useState, useMemo, useRef } from 'react'
import { getKeyColor, getBPMColor } from '../utils/musicColors'
const PAGE_SIZE = 10
@@ -246,16 +247,28 @@ export default function Gallery({ clips, onPlay, onDelete, onRename, onSelect, o
<span className="text-xs text-lyria-muted">{clip.duration_seconds}s</span>
<span className="text-xs text-lyria-muted">{modelName(clip.model)}</span>
<span className="text-xs text-lyria-muted">{formatDate(clip.created_at)}</span>
{clip.bpm && (
<span className="text-xs px-1.5 py-0.5 rounded bg-lyria-accent/10 text-lyria-accent">
{Math.round(clip.bpm)} BPM
</span>
)}
{clip.key && (
<span className="text-xs px-1.5 py-0.5 rounded bg-white/5 text-lyria-muted">
{clip.key}
</span>
)}
{clip.bpm && (() => {
const c = getBPMColor(clip.bpm)
return c ? (
<span
className="text-xs px-1.5 py-0.5 rounded font-medium"
style={{ backgroundColor: c.bg, color: c.text, border: `1px solid ${c.border}` }}
>
{Math.round(clip.bpm)} BPM
</span>
) : null
})()}
{clip.key && (() => {
const c = getKeyColor(clip.key)
return c ? (
<span
className="text-xs px-1.5 py-0.5 rounded font-medium"
style={{ backgroundColor: c.bg, color: c.text, border: `1px solid ${c.border}` }}
>
{clip.key}
</span>
) : null
})()}
</div>
{clip.status === 'failed' && clip.error_message && (
<p className="text-xs text-red-400/80 mt-1 break-words">
@@ -386,16 +399,28 @@ export default function Gallery({ clips, onPlay, onDelete, onRename, onSelect, o
</span>
<span className="text-[10px] text-lyria-muted">{clip.duration_seconds}s</span>
<span className="text-[10px] text-lyria-muted">{modelName(clip.model)}</span>
{clip.bpm && (
<span className="text-[10px] px-1 py-0.5 rounded bg-lyria-accent/10 text-lyria-accent">
{Math.round(clip.bpm)} BPM
</span>
)}
{clip.key && (
<span className="text-[10px] px-1 py-0.5 rounded bg-white/5 text-lyria-muted">
{clip.key}
</span>
)}
{clip.bpm && (() => {
const c = getBPMColor(clip.bpm)
return c ? (
<span
className="text-[10px] px-1 py-0.5 rounded font-medium"
style={{ backgroundColor: c.bg, color: c.text, border: `1px solid ${c.border}` }}
>
{Math.round(clip.bpm)} BPM
</span>
) : null
})()}
{clip.key && (() => {
const c = getKeyColor(clip.key)
return c ? (
<span
className="text-[10px] px-1 py-0.5 rounded font-medium"
style={{ backgroundColor: c.bg, color: c.text, border: `1px solid ${c.border}` }}
>
{clip.key}
</span>
) : null
})()}
</div>
{/* Error */}
+128
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@@ -0,0 +1,128 @@
/**
* Music color utilities — Camelot wheel key colors + BPM gradient.
*
* Key colors: Each key maps to a hue based on its Camelot wheel position.
* 12 positions × 30° = full color wheel. Major = bright, minor = slightly darker.
*
* BPM gradient: Two root tempos define the hue range.
* Default: 60 BPM (blue, calm) → 180 BPM (red, intense).
* Anything outside the range clamps to the nearest edge.
*/
// ─── Camelot Wheel Mapping ───────────────────────────────────────
// Standard Camelot wheel: position → key name (as returned by librosa)
const CAMELOT_MAJOR: Record<number, string[]> = {
1: ['B major'],
2: ['F# major', 'Gb major'],
3: ['Db major', 'C# major'],
4: ['Ab major', 'G# major'],
5: ['Eb major', 'D# major'],
6: ['Bb major', 'A# major'],
7: ['F major'],
8: ['C major'],
9: ['G major'],
10: ['D major'],
11: ['A major'],
12: ['E major'],
}
const CAMELOT_MINOR: Record<number, string[]> = {
1: ['Ab minor', 'G# minor'],
2: ['Eb minor', 'D# minor'],
3: ['Bb minor', 'A# minor'],
4: ['F minor'],
5: ['C minor'],
6: ['G minor'],
7: ['D minor'],
8: ['A minor'],
9: ['E minor'],
10: ['B minor'],
11: ['F# minor', 'Gb minor'],
12: ['C# minor', 'Db minor'],
}
// Build reverse lookup: key name (lowercase) → { position, isMajor }
const keyToCamelot = new Map<string, { position: number; isMajor: boolean }>()
for (const [pos, keys] of Object.entries(CAMELOT_MAJOR)) {
for (const key of keys) {
keyToCamelot.set(key.toLowerCase(), { position: parseInt(pos), isMajor: true })
}
}
for (const [pos, keys] of Object.entries(CAMELOT_MINOR)) {
for (const key of keys) {
keyToCamelot.set(key.toLowerCase(), { position: parseInt(pos), isMajor: false })
}
}
// ─── Key Color ───────────────────────────────────────────────────
export function getKeyColor(key: string | null | undefined): { bg: string; text: string; border: string } | null {
if (!key) return null
const normalized = key.trim().toLowerCase()
const camelot = keyToCamelot.get(normalized)
if (!camelot) return null
// Hue: position 1 = 0° (red), each step +30°
const hue = ((camelot.position - 1) * 30) % 360
// Major: brighter, more saturated. Minor: slightly darker, less saturated.
const saturation = camelot.isMajor ? 85 : 70
const lightness = camelot.isMajor ? 55 : 50
return {
bg: `hsla(${hue}, ${saturation}%, ${lightness}%, 0.15)`,
text: `hsl(${hue}, ${saturation}%, ${lightness}%)`,
border: `hsla(${hue}, ${saturation}%, ${lightness}%, 0.3)`,
}
}
// ─── BPM Color ─────────────────────────────────────────────────────
export interface BPMRange {
min: number // slow edge BPM
max: number // fast edge BPM
minHue: number // hue for slow (default: 240 = blue)
maxHue: number // hue for fast (default: 0 = red)
}
const DEFAULT_BPM_RANGE: BPMRange = {
min: 60,
max: 180,
minHue: 240, // blue — calm, slow
maxHue: 0, // red — intense, fast
}
export function getBPMColor(
bpm: number | null | undefined,
range: Partial<BPMRange> = {}
): { bg: string; text: string; border: string } | null {
if (bpm == null) return null
const { min, max, minHue, maxHue } = { ...DEFAULT_BPM_RANGE, ...range }
// Clamp BPM to range
const clamped = Math.max(min, Math.min(max, bpm))
// Interpolate hue (handle wrap-around if minHue > maxHue)
let t = (clamped - min) / (max - min)
let hue: number
if (minHue > maxHue) {
// Going across the 0° boundary (e.g., 240 → 0)
const span = (360 - minHue) + maxHue
hue = (minHue + t * span) % 360
} else {
hue = minHue + t * (maxHue - minHue)
}
const saturation = 85
const lightness = 55
return {
bg: `hsla(${hue}, ${saturation}%, ${lightness}%, 0.15)`,
text: `hsl(${hue}, ${saturation}%, ${lightness}%)`,
border: `hsla(${hue}, ${saturation}%, ${lightness}%, 0.3)`,
}
}